Nu Gundam (BG) vs Gundam Fight (RW)
31 Aug 2026, 12:31 · engine 0.1.0 · pilot mode: llmAI summary
FINAL: Nu Gundam 7 - 3 Gundam Fight (RW), 10 games, two AI pilots rewriting their own notebooks after every game. Against the fixed-strategy simulation's 67-80% for Nu, the AI-vs-AI games were competitive - and the reason is the interesting part: the 33% underdog learned. THE ONE RULE both sides converged on: count UNBLOCKED ATTACKS, never damage. Each unblocked attack breaks exactly one shield however strong the attacker; at zero shields the next unblocked attack ends the game, so a 0-0 standoff belongs to whoever moves next. HOW NU WON (7): same-turn deploy+pair IS the win condition - a fresh body plus its pilot attacks immediately, so Nu's closers never telegraph. Read the opponent's READY resources (rested resources can't pay for tricks) and the discard pile (when the last cheap answer is spent, that turn is the all-in). Rest triggers go on the BLOCKER, not the biggest attacker - it denies this turn's block and next turn's swing. Keep one base as a bomb shelter for Master Gundam's turn. HOW RW WON (3): survive the early race behind Royal and shields (never below 2), then land the combo turn - Master Gundam attacking the player with Special Moves banked. One correction discovered the hard way in the finale: the 5-damage nuke kills a base exactly or pops ONE shield, it does not sweep - the button only wins with the opponent at 2-3 shields. Its real edge is the defender windows: multiple tricks between block and damage, and resting an attacker that hasn't swung cancels its attack entirely. Deck guides on the Strategy tab; raw pilot notebooks beneath them.
T0 · setup
- P1 decides #2: mulligan:
- P2 decides #1: mulligan:
- P2 mulligan
- P1 shield placed Amuro Ray
- P1 shield placed Re-GZ
- P1 shield placed Kayra's Re-GZ
- P1 shield placed Rick Dom
- P1 shield placed Jegan
- P1 shield placed Re-GZ
- P2 shield placed Overflowing Affection
- P2 shield placed Gundam Maxter
- P2 shield placed Royal Gundam
- P2 shield placed Domon Kasshu
- P2 shield placed Darkness Finger
- P2 shield placed Overflowing Affection
- · first player (p1)
T1 · Nu Gundam (BG)(board at end of turn)
BASE3/3
BASE3/3
- P1 turn (P1 turn 1)
- P2 decides #2: action:
T2 · Gundam Fight (RW)(board at end of turn)
BASE3/3
3/2
BASE3/3
- P2 turn (P2 turn 2)
- P2 decides #1: play:
- P2 EX spent ×1
- P2 deploys Royal Gundam ×2 (cost=2)
T3 · Nu Gundam (BG)(board at end of turn)
BASE3/3
3/2
BASE3/3
1/2
- P1 turn (P1 turn 3)
- P1 decides #1: play:
- P1 deploys Zaku Ⅱ ×1 (cost=1)
T4 · Gundam Fight (RW)(board at end of turn)
BASE3/3
3/2
3/2
BASE3/3
1/2
- P2 turn (P2 turn 4)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play:
- P2 deploys Royal Gundam ×2 (cost=2)
T5 · Nu Gundam (BG)(board at end of turn)
BASE3/3
3/2
BASE3/3
2/2
- P1 turn (P1 turn 5)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #2: play:
- P1 deploys Re-GZ BWS ×3 (cost=3)
- P1 EX resource ×1
- P1 decides #2: play:
- P1 ATTACKS Zaku Ⅱ ×1 (target=player)
- P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
- P2 decides #1: block:
- P2 BLOCKS Royal Gundam
- P1 damage Zaku Ⅱ ×3 (to=GD05-075)
- P2 damage Royal Gundam ×3 (to=ST03-008)
- P2 DESTROYED Royal Gundam
- P1 DESTROYED Zaku Ⅱ
- P1 decides #2: play:
T6 · Gundam Fight (RW)(board at end of turn)
BASE3/3
3/2
3/2
BASE3/3
2/2
- P2 turn (P2 turn 6)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play:
- P2 deploys Gundam Maxter ×2 (cost=2)
- P2 decides #2: action:
T7 · Nu Gundam (BG)(board at end of turn)
BASE1/3
3/2
3/2
BASE3/3
2/2
3/3
- P1 turn (P1 turn 7)
- P1 decides #1: play:
- P1 command A Show of Resolve ×3 (cost=3)
- P1 trashed A Show of Resolve
- P1 decides #1: play:
- P1 EX spent ×1
- P1 deploys Kayra's Re-GZ ×2 (cost=2)
- P1 effect Kayra's Re-GZ (scry ST03-008 top)
- P1 decides #1: play:
- P1 ATTACKS Re-GZ BWS ×2 (target=player)
- P2 decides #2: block:
- P2 decides #2: action:
- P2 base damage EXB-0 ×2
- P2 decides #2: action:
T8 · Gundam Fight (RW)(board at end of turn)
BASE1/3
3/2
3/4
3/3
- P2 turn (P2 turn 8)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #5: play:
- P2 ATTACKS Royal Gundam ×3 (target=26)
- P2 decides #2: action:
- P2 damage Royal Gundam ×3 (to=GD05-023)
- P1 damage Re-GZ BWS ×2 (to=GD05-075)
- P1 DESTROYED Re-GZ BWS
- P2 DESTROYED Royal Gundam
- P2 decides #5: play:
- P2 ATTACKS Gundam Maxter ×3 (target=player)
- P2 decides #2: action:
- P1 base damage EXB-0 ×3
- P1 DESTROYED EXB-0
- P2 to hand Darkness Finger
- P2 effect Gundam Maxter (dug GD05-110)
- P2 decides #2: play:
- P2 deploys Shining Gundam ×3 (cost=3)
- P2 decides #3: play:
- P2 decides #3: action:
T9 · Nu Gundam (BG)(board at end of turn)
3/2
3/4
BASE5/5
3/3
4/2
1/2
2/2
- P1 turn (P1 turn 9)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play:
- P1 base Corsica Base ×3 (cost=3)
- P1 to hand Re-GZ
- P1 deploys TOK-TALLGEESE (token)
- P1 decides #2: play:
- P1 deploys Zaku Ⅱ ×1 (cost=1)
- P1 decides #5: play:
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #1: play:
- P1 ATTACKS Kayra's Re-GZ ×3 (target=player)
- P2 decides #1: action:
- P2 action command Shining Finger
- P2 decides #1: target:
- P2 rests TOK-TALLGEESE (Shining Finger)
- P2 buff/debuff Shining Gundam (First Strike this turn)
- P2 trashed Shining Finger
- P2 base damage EXB-0 ×3
- P2 DESTROYED EXB-0
T10 · Gundam Fight (RW)(board at end of turn)
BASE5/5
3/2
−3
3/1
4/3
BASE2/5
1/2
2/2
- P2 turn (P2 turn 10)
- P2 decides #4: play:
- P2 base Gundam Fight ×1 (cost=1)
- P2 to hand Overflowing Affection
- P2 decides #3: play:
- P2 command Darkness Finger ×1 (cost=1)
- P2 decides #2: target:
- P1 DESTROYED TOK-TALLGEESE
- P2 trashed Darkness Finger
- P2 decides #8: play:
- P2 ATTACKS Shining Gundam ×3 (target=18)
- P2 effect Shining Gundam (unrest 1 resource)
- P2 damage Shining Gundam ×3 (to=GD05-029)
- P1 damage Kayra's Re-GZ ×3 (to=GD05-066)
- P1 DESTROYED Kayra's Re-GZ
- P2 decides #5: play:
- P2 ATTACKS Gundam Maxter ×3 (target=player)
- P1 base damage Corsica Base ×3
- P2 decides #1: play:
- P2 deploys Rising Gundam ×3 (cost=3)
- P2 decides #3: play:
T11 · Nu Gundam (BG)(board at end of turn)
3/2
4/3
BASE5/5
6/3
1/2
- P1 turn (P1 turn 11)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #6: play:
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #5: play:
- P1 pairs Amuro Ray ×1 (to=GD05-019)
- P1 decides #3: target:
- P1 rests Rising Gundam (Amuro When Paired)
- P1 decides #1: play:
- P1 base replaced Corsica Base
- P1 base Ra Cailum ×1 (cost=1)
- P1 to hand Jegan
- P1 decides #1: play:
- P1 deploys Zaku Ⅱ ×1 (cost=1)
- P1 decides #10: play:
- P1 ATTACKS Re-GZ ×6 (target=player)
- P2 base damage Gundam Fight ×6
- P2 DESTROYED Gundam Fight
- P1 decides #4: play:
- P1 ATTACKS Zaku Ⅱ ×1 (target=72)
- P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
- P1 damage Zaku Ⅱ ×3 (to=GD05-066)
- P2 damage Shining Gundam ×3 (to=ST03-008)
- P2 DESTROYED Shining Gundam
- P1 DESTROYED Zaku Ⅱ
- P1 decides #2: play:
- P1 ATTACKS Jegan ×2 (target=player)
- P2 SHIELD BREAK — the shield was Darkness Finger
- P2 BURST Darkness Finger
- P2 decides #1: target:
- P1 DESTROYED Jegan
- P1 decides #2: play:
T12 · Gundam Fight (RW)(board at end of turn)
6/5
- P2 turn (P2 turn 12)
- P2 decides #2: play:
- P2 pairs Master Asia ×1 (to=GD05-072)
- P2 decides #1: target:
- P2 rests Zaku Ⅱ (Rising When Linked)
- P2 decides #5: play:
- P2 ATTACKS Gundam Maxter ×3 (target=29)
- P2 decides #1: action:
- P2 action command Darkness Finger
- P2 decides #2: target:
- P1 DESTROYED Zaku Ⅱ
- P2 trashed Darkness Finger
- P2 damage Gundam Maxter ×3 (to=GD05-019)
- P1 damage Re-GZ ×6 (to=GD05-069)
- P1 DESTROYED Re-GZ
- P2 DESTROYED Gundam Maxter
- P2 decides #3: play:
- P2 ATTACKS Rising Gundam ×6 (target=player)
- P1 base damage Ra Cailum ×6
- P1 DESTROYED Ra Cailum
- P2 plan step skipped ×1 (GD05-110)
- P2 decides #3: play:
T13 · Nu Gundam (BG)(board at end of turn)
−4
7/3
1/2
- P1 turn (P1 turn 13)
- P1 decides #1: play:
- P1 deploys Nu Gundam ×5 (cost=5)
- P1 decides #1: play:
- P1 pairs Amuro Ray ×1 (to=GD05-017)
- P1 exiled Jegan
- P1 exiled Ra Cailum
- P1 exiled Kayra's Re-GZ
- P1 decides #1: target:
- P1 ATTACKS Nu Gundam ×7 (instant=GD05-072)
- P1 damage Nu Gundam ×7 (to=GD05-072)
- P2 damage Rising Gundam ×6 (to=GD05-017)
- P2 DESTROYED Rising Gundam
- P1 repairs Nu Gundam ×2 (kill-heal)
- P1 BREACH Nu Gundam ×5 (x=5)
- P2 SHIELD BREAK — the shield was Domon Kasshu
- P2 BURST Domon Kasshu
- P2 to hand Domon Kasshu
- P1 decides #2: play:
- P1 deploys Guntank ×1 (cost=1)
- P1 plan step skipped ×1 (GD05-017)
- P1 decides #2: play:
T14 · Gundam Fight (RW)(board at end of turn)
−4
7/3
1/2
- P2 turn (P2 turn 14)
- P2 decides #4: play:
- P2 command Airframe Seizure ×1 (cost=1)
- P2 discards Overflowing Affection
- P2 trashed Airframe Seizure
- P2 decides #3: play:
T15 · Nu Gundam (BG)(board at end of turn)
−4
7/3
1/2
2/2
1/2
- P1 turn (P1 turn 15)
- P1 decides #1: play:
- P1 command A Show of Resolve ×3 (cost=3)
- P1 trashed A Show of Resolve
- P1 decides #1: play:
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #1: play:
- P1 deploys Zaku Ⅱ ×1 (cost=1)
- P1 decides #5: play:
- P1 ATTACKS Nu Gundam ×7 (target=player)
- P2 SHIELD BREAK — the shield was Royal Gundam
- P1 decides #5: play:
- P1 ATTACKS Guntank ×1 (target=player)
- P2 SHIELD BREAK — the shield was Gundam Maxter
- P1 decides #5: play:
T16 · Gundam Fight (RW)(board at end of turn)
5/5
3/2
1/2
2/2
1/2
- P2 turn (P2 turn 16)
- P2 decides #3: play:
- P2 deploys Shining Gundam ×3 (cost=3)
- P2 exiled Royal Gundam
- P2 exiled Royal Gundam
- P2 to hand Shining Finger
- P2 effect Shining Gundam (exiled 2 MF -> tutored GD05-120)
- P2 decides #3: play:
- P2 pairs Domon Kasshu ×1 (to=GD05-066)
- P2 discards Shining Finger
- P2 effect Domon Kasshu (free cast GD05-120)
- P2 decides #1: target:
- P2 rests Jegan (Shining Finger)
- P2 buff/debuff Shining Gundam (First Strike this turn)
- P2 decides #1: play:
- P2 deploys Gundam Maxter ×2 (cost=2)
- P2 decides #5: play:
- P2 ATTACKS Shining Gundam ×5 (target=35)
- P2 effect Shining Gundam (unrest 1 resource)
- P2 decides #1: action:
- P2 action command Cyclone Punch
- P2 decides #1: target:
- P2 buff/debuff Nu Gundam ×-2 (AP-2 this turn)
- P2 trashed Cyclone Punch
- P1 DESTROYED Nu Gundam
- P2 decides #4: play:
T17 · Nu Gundam (BG)(board at end of turn)
5/5
3/2
1/2
2/2
1/2
6/3
- P1 turn (P1 turn 17)
- P1 decides #5: play:
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #4: play:
- P1 pairs Amuro Ray ×1 (to=GD05-019)
- P1 decides #2: target:
- P1 rests Gundam Maxter (Amuro When Paired)
- P1 decides #11: play:
- P1 ATTACKS Re-GZ ×6 (target=player)
- P2 SHIELD BREAK — the shield was Overflowing Affection
- P1 decides #5: play:
- P1 ATTACKS Jegan ×2 (target=player)
- · WIN (shield_empty)