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Nu Gundam (BG) vs Gundam Fight (RW)

31 Aug 2026, 12:31 · engine 0.1.0 · pilot mode: llm
10 gamesavg 15 turnsseed 8200adaptive series 2 — Nu vs Gundam Fight (10 games)
7 / 3

AI summary

FINAL: Nu Gundam 7 - 3 Gundam Fight (RW), 10 games, two AI pilots rewriting their own notebooks after every game. Against the fixed-strategy simulation's 67-80% for Nu, the AI-vs-AI games were competitive - and the reason is the interesting part: the 33% underdog learned. THE ONE RULE both sides converged on: count UNBLOCKED ATTACKS, never damage. Each unblocked attack breaks exactly one shield however strong the attacker; at zero shields the next unblocked attack ends the game, so a 0-0 standoff belongs to whoever moves next. HOW NU WON (7): same-turn deploy+pair IS the win condition - a fresh body plus its pilot attacks immediately, so Nu's closers never telegraph. Read the opponent's READY resources (rested resources can't pay for tricks) and the discard pile (when the last cheap answer is spent, that turn is the all-in). Rest triggers go on the BLOCKER, not the biggest attacker - it denies this turn's block and next turn's swing. Keep one base as a bomb shelter for Master Gundam's turn. HOW RW WON (3): survive the early race behind Royal and shields (never below 2), then land the combo turn - Master Gundam attacking the player with Special Moves banked. One correction discovered the hard way in the finale: the 5-damage nuke kills a base exactly or pops ONE shield, it does not sweep - the button only wins with the opponent at 2-3 shields. Its real edge is the defender windows: multiple tricks between block and damage, and resting an attacker that hasn't swung cancels its attack entirely. Deck guides on the Strategy tab; raw pilot notebooks beneath them.

Game #6seed 8205Gundam Fight (RW) went first13 turns
Nu Gundam (BG) wins — shield_empty

T0 · setup

  • P1 decides #2: mulligan:
  • P2 decides #2: mulligan:
  • P1 shield placed Guntank
  • P1 shield placed Ra Cailum
  • P1 shield placed A Show of Resolve
  • P1 shield placed Guntank
  • P1 shield placed Guntank
  • P1 shield placed Jegan
  • P2 shield placed Darkness Finger
  • P2 shield placed Overflowing Affection
  • P2 shield placed Master Gundam
  • P2 shield placed Master Gundam
  • P2 shield placed Master Asia
  • P2 shield placed Darkness Finger
  • · first player ×1 (p2)

T1 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 38 ◈ 1/0
🛡
EX Base
EX Base BASE3/3
EX Base
(no units)
▲ attacking up
Nu Gundam (BG) 🖐 5 🂠 39 ◈ 0/0
EX×1 🛡
EX Base
EX Base BASE3/3
EX Base
(no units)
  • P2 turn (P2 turn 1)
  • P2 decides #2: action:

T2 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 38 ◈ 1/0
🛡
EX Base
EX Base BASE3/3
EX Base
(no units)
▼ attacking down
Nu Gundam (BG) 🖐 5 🂠 38 ◈ 0/1
EX×1 🛡
EX Base
EX Base BASE3/3
EX Base
Zaku Ⅱ
Zaku Ⅱ 1/2
  • P1 turn (P1 turn 2)
  • P1 decides #1: play:
  • P1 deploys Zaku Ⅱ ×1 (cost=1)
  • P1 decides #3: play:
  • P2 decides #2: action:

T3 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 37 ◈ 0/2
🛡
EX Base
EX Base BASE3/3
EX Base
Royal Gundam
Royal Gundam 3/2
▲ attacking up
Nu Gundam (BG) 🖐 5 🂠 38 ◈ 0/1
EX×1 🛡
EX Base
EX Base BASE3/3
EX Base
Zaku Ⅱ
Zaku Ⅱ 1/2
  • P2 turn (P2 turn 3)
  • P2 decides #1: play:
  • P2 deploys Royal Gundam ×2 (cost=2)

T4 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 37 ◈ 0/2
🛡
no base
Royal Gundam
Royal Gundam 3/2
▼ attacking down
Nu Gundam (BG) 🖐 4 🂠 37 ◈ 0/2
🛡
EX Base
EX Base BASE3/3
EX Base
Zaku Ⅱ
Zaku Ⅱ 1/2
Kayra's Re-GZ
Kayra's Re-GZ 3/3
Jegan
Jegan 2/2
  • P1 turn (P1 turn 4)
  • P1 decides #4: play:
  • P1 ATTACKS Zaku Ⅱ ×1 (target=player)
  • P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
  • P2 decides #2: block:
  • P2 base damage EXB-0 ×3
  • P2 DESTROYED EXB-0
  • P1 decides #3: play:
  • P1 deploys Kayra's Re-GZ ×2 (cost=2)
  • P1 effect Kayra's Re-GZ (scry ST01-010 top)
  • P1 decides #1: play:
  • P1 EX spent ×1
  • P1 deploys Jegan ×1 (cost=1)

T5 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 36 ◈ 0/3
🛡
Gundam Fight
Gundam Fight BASE5/5
Gundam Fight
Royal Gundam
Royal Gundam −1 3/1
Gundam Maxter
Gundam Maxter 3/2
▲ attacking up
Nu Gundam (BG) 🖐 4 🂠 37 ◈ 0/2
🛡
EX Base
EX Base BASE3/3
EX Base
Kayra's Re-GZ
Kayra's Re-GZ 3/3
Jegan
Jegan 2/2
  • P2 turn (P2 turn 5)
  • P2 plan step skipped ×1 (END (turn expired))
  • P2 decides #1: play:
  • P2 base Gundam Fight ×1 (cost=1)
  • P2 to hand Darkness Finger
  • P2 decides #2: play:
  • P2 deploys Gundam Maxter ×2 (cost=2)
  • P2 decides #2: play:
  • P2 ATTACKS Royal Gundam ×3 (target=8)
  • P2 damage Royal Gundam ×3 (to=ST03-008)
  • P1 damage Zaku Ⅱ ×1 (to=GD05-075)
  • P1 DESTROYED Zaku Ⅱ
  • P2 decides #2: play:

T6 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 36 ◈ 0/3
🛡
Gundam Fight
Gundam Fight BASE3/5
Gundam Fight
Gundam Maxter
Gundam Maxter 3/2
▼ attacking down
Nu Gundam (BG) 🖐 5 🂠 36 ◈ 3/0
🛡
EX Base
EX Base BASE3/3
EX Base
Jegan
Jegan 2/2
  • P1 turn (P1 turn 6)
  • P1 plan step skipped ×1 (END (turn expired))
  • P1 decides #3: play:
  • P1 ATTACKS Kayra's Re-GZ ×3 (target=63)
  • P1 damage Kayra's Re-GZ ×3 (to=GD05-075)
  • P2 damage Royal Gundam ×3 (to=GD05-029)
  • P2 DESTROYED Royal Gundam
  • P1 DESTROYED Kayra's Re-GZ
  • P1 decides #2: play:
  • P1 ATTACKS Jegan ×2 (target=player)
  • P2 base damage Gundam Fight ×2
  • P1 plan step skipped ×1 (ST01-001)
  • P1 decides #2: play:

T7 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 34 ◈ 0/4
🛡
Gundam Fight
Gundam Fight BASE5/5
Gundam Fight
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
▲ attacking up
Nu Gundam (BG) 🖐 5 🂠 36 ◈ 3/0
🛡
no base (no units)
  • P2 turn (P2 turn 7)
  • P2 decides #1: play:
  • P2 command Darkness Finger ×1 (cost=1)
  • P2 decides #1: target:
  • P1 DESTROYED Jegan
  • P2 trashed Darkness Finger
  • P2 decides #3: play:
  • P2 deploys Royal Gundam ×2 (cost=2)
  • P2 decides #1: play:
  • P2 base replaced Gundam Fight
  • P2 base Gundam Fight ×1 (cost=1)
  • P2 to hand Master Asia
  • P2 decides #2: play:
  • P2 ATTACKS Gundam Maxter ×3 (target=player)
  • P1 base damage EXB-0 ×3
  • P1 DESTROYED EXB-0
  • P2 to hand Shining Finger
  • P2 effect Gundam Maxter (dug GD05-120)
  • P2 decides #2: play:

T8 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 6 🂠 34 ◈ 0/4
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
▼ attacking down
Nu Gundam (BG) 🖐 4 🂠 35 ◈ 0/4
🛡
no base
Gundam
Gundam 6/5
⇄ Amuro Ray
  • P1 turn (P1 turn 8)
  • P1 decides #1: play:
  • P1 deploys Gundam ×3 (cost=3)
  • P1 decides #2: play:
  • P1 pairs Amuro Ray ×1 (to=ST01-001)
  • P1 decides #2: target:
  • P1 rests Royal Gundam (Amuro When Paired)
  • P1 decides #1: play:
  • P1 ATTACKS Gundam ×6 (target=player)
  • P2 base damage Gundam Fight ×6
  • P2 DESTROYED Gundam Fight

T9 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 5 🂠 33 ◈ 1/4
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
Rising Gundam
Rising Gundam 4/3
▲ attacking up
Nu Gundam (BG) 🖐 4 🂠 35 ◈ 0/4
🛡
no base
Gundam
Gundam −2 5/3
⇄ Amuro Ray
  • P2 turn (P2 turn 9)
  • P2 decides #4: play:
  • P2 command Darkness Finger ×1 (cost=1)
  • P2 decides #1: target:
  • P2 trashed Darkness Finger
  • P2 decides #3: play:
  • P2 deploys Rising Gundam ×3 (cost=3)
  • P2 decides #6: play:
  • P2 ATTACKS Gundam Maxter ×3 (target=player)
  • P2 decides #3: action:
  • P1 SHIELD BREAK — the shield was Jegan
  • P2 plan step skipped ×1 (GD05-075)
  • P2 decides #7: play:
  • P2 decides #3: action:

T10 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 4 🂠 33 ◈ 0/5
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
Rising Gundam
Rising Gundam 4/3
▼ attacking down
Nu Gundam (BG) 🖐 3 🂠 34 ◈ 2/3
🛡
no base
Gundam
Gundam 6/5
⇄ Amuro Ray
Kayra's Re-GZ
Kayra's Re-GZ 4/3
Zaku Ⅱ
Zaku Ⅱ 2/2
  • P1 turn (P1 turn 10)
  • P1 plan step skipped ×1 (END (turn expired))
  • P1 decides #2: play:
  • P1 deploys Kayra's Re-GZ ×2 (cost=2)
  • P1 effect Kayra's Re-GZ (scry GD05-085 top)
  • P1 decides #1: play:
  • P1 deploys Zaku Ⅱ ×1 (cost=1)
  • P1 decides #7: play:
  • P2 decides #2: action:
  • P2 action command Shining Finger
  • P2 decides #1: target:
  • P2 rests Kayra's Re-GZ (Shining Finger)
  • P2 trashed Shining Finger
  • P1 repairs Gundam ×2

T11 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 4 🂠 32 ◈ 5/1
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
Rising Gundam
Rising Gundam −3 6/2
⇄ Master Asia
▲ attacking up
Nu Gundam (BG) 🖐 3 🂠 34 ◈ 2/3
🛡
no base
Gundam
Gundam 5/5
⇄ Amuro Ray
Zaku Ⅱ
Zaku Ⅱ 1/2
  • P2 turn (P2 turn 11)
  • P2 decides #7: play:
  • P2 pairs Master Asia ×1 (to=GD05-072)
  • P2 decides #1: target:
  • P2 rests Zaku Ⅱ (Rising When Linked)
  • P2 decides #12: play:
  • P2 ATTACKS Rising Gundam ×6 (target=20)
  • P2 decides #2: action:
  • P2 damage Rising Gundam ×6 (to=GD05-029)
  • P1 damage Kayra's Re-GZ ×3 (to=GD05-072)
  • P1 DESTROYED Kayra's Re-GZ
  • P2 decides #6: play:
  • P2 ATTACKS Gundam Maxter ×3 (target=player)
  • P2 decides #2: action:
  • P1 SHIELD BREAK — the shield was Guntank
  • P2 plan step skipped ×1 (GD05-075)
  • P2 decides #7: play:
  • P2 decides #2: action:

T12 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 4 🂠 32 ◈ 5/1
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
Rising Gundam
Rising Gundam −3 6/2
⇄ Master Asia
▼ attacking down
Nu Gundam (BG) 🖐 3 🂠 33 ◈ 5/1
🛡
no base
Gundam
Gundam 6/5
⇄ Amuro Ray
Zaku Ⅱ
Zaku Ⅱ 4/3
⇄ Amuro Ray
  • P1 turn (P1 turn 12)
  • P1 decides #1: play:
  • P1 pairs Amuro Ray ×1 (to=ST03-008)
  • P1 decides #2: target:
  • P1 rests Royal Gundam (Amuro When Paired)
  • P1 decides #5: play:
  • P1 ATTACKS Zaku Ⅱ ×4 (target=player)
  • P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
  • P2 decides #2: action:
  • P2 SHIELD BREAK — the shield was Master Gundam
  • P1 decides #1: play:
  • P1 ATTACKS Gundam ×6 (target=player)
  • P2 decides #2: action:
  • P2 SHIELD BREAK — the shield was Master Gundam
  • P2 decides #2: action:

T13 · Gundam Fight (RW)(board at end of turn)

Gundam Fight (RW) 🖐 3 🂠 31 ◈ 1/6
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Royal Gundam
Royal Gundam 3/2
Rising Gundam
Rising Gundam −3 6/2
⇄ Master Asia
Master Gundam
Master Gundam 7/7
⇄ Master Asia
▲ attacking up
Nu Gundam (BG) 🖐 4 🂠 33 ◈ 5/1
🛡
Ra Cailum
Ra Cailum BASE2/5
Ra Cailum
Gundam
Gundam 5/5
⇄ Amuro Ray
Zaku Ⅱ
Zaku Ⅱ 3/3
⇄ Amuro Ray
  • P2 turn (P2 turn 13)
  • P2 decides #6: play:
  • P2 deploys Master Gundam ×5 (cost=5)
  • P2 decides #7: play:
  • P2 pairs Master Asia ×1 (to=GD05-033)
  • P2 decides #14: play:
  • P2 ATTACKS Master Gundam ×7 (target=player)
  • P2 exiled Darkness Finger
  • P2 exiled Darkness Finger
  • P2 effect Master Gundam ×5 (exiled 2 Specials -> 5 shield-area damage)
  • P1 SHIELD BREAK — the shield was Guntank
  • P2 decides #2: action:
  • P1 SHIELD BREAK — the shield was A Show of Resolve
  • P2 decides #11: play:
  • P2 ATTACKS Rising Gundam ×6 (target=player)
  • P2 decides #2: action:
  • P1 SHIELD BREAK — the shield was Ra Cailum
  • P1 BURST Ra Cailum
  • P1 base Ra Cailum (burst-deploy)
  • P1 to hand Guntank
  • P2 decides #6: play:
  • P2 ATTACKS Gundam Maxter ×3 (target=player)
  • P2 decides #2: action:
  • P1 base damage Ra Cailum ×3
  • P2 plan step skipped ×1 (GD05-075)
  • P2 decides #8: play:
  • P2 decides #2: action:

T14 · Nu Gundam (BG)(board at end of turn)

Gundam Fight (RW) 🖐 4 🂠 30 ◈ 1/6
🛡
no base
Gundam Maxter
Gundam Maxter 3/2
Rising Gundam
Rising Gundam −3 6/2
⇄ Master Asia
▼ attacking down
Nu Gundam (BG) 🖐 3 🂠 32 ◈ 1/6
🛡
Ra Cailum
Ra Cailum BASE2/5
Ra Cailum
Gundam
Gundam 6/5
⇄ Amuro Ray
Zaku Ⅱ
Zaku Ⅱ 6/3
⇄ Amuro Ray
  • P1 turn (P1 turn 14)
  • P1 plan step skipped ×1 (END (turn expired))
  • P1 decides #1: play:
  • P1 deploys Nu Gundam ×5 (cost=5)
  • P1 decides #1: play:
  • P1 pairs Amuro Ray ×1 (to=GD05-017)
  • P1 exiled Jegan
  • P1 exiled Jegan
  • P1 exiled Kayra's Re-GZ
  • P1 decides #2: target:
  • P1 ATTACKS Nu Gundam ×8 (instant=GD05-075)
  • P1 damage Nu Gundam ×8 (to=GD05-075)
  • P2 damage Royal Gundam ×3 (to=GD05-017)
  • P2 DESTROYED Royal Gundam
  • P1 repairs Nu Gundam ×2 (kill-heal)
  • P1 BREACH Nu Gundam ×5 (x=5)
  • P2 SHIELD BREAK — the shield was Overflowing Affection
  • P1 decides #7: play:
  • P1 ATTACKS Zaku Ⅱ ×4 (target=player)
  • P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
  • P2 decides #2: action:
  • P2 SHIELD BREAK — the shield was Darkness Finger
  • P2 BURST Darkness Finger
  • P2 decides #3: target:
  • P1 decides #10: play:
  • P1 ATTACKS Nu Gundam ×8 (target=78)
  • P2 decides #3: action:
  • P1 damage Nu Gundam ×8 (to=GD05-033)
  • P2 damage Master Gundam ×7 (to=GD05-017)
  • P2 DESTROYED Master Gundam
  • P1 repairs Nu Gundam ×2 (kill-heal)
  • P1 BREACH Nu Gundam ×5 (x=5)
  • P1 DESTROYED Nu Gundam
  • P1 decides #3: play:
  • P1 ATTACKS Gundam ×6 (target=player)
  • P2 decides #3: action:
  • · WIN (shield_empty)