Nu Gundam (BG) vs Strike Freedom (BW)
30 Aug 2026, 21:20 · engine 0.1.0 · pilot mode: llmAI summary
SERIES RESULT: Nu Gundam (BG) 9-1 Strike Freedom (BW) - two subagent pilots that rewrote their own notebooks after every game (final notebooks: sim/live/series/notes-p1.md, notes-p2.md). THE ONE RULE THAT DECIDED ALL TEN GAMES: attack EVENT count, not damage. Each unblocked face event breaks ~1 shield regardless of AP; at 0 shields the next unblocked face event ends it. Every race is events vs ready [Blocker]s + shields + base. NU (9 wins): curve cheap bodies from T2 and flood events; pair Amuro ST01-010 on an expendable body as pre-combat removal (When Paired rests an enemy <=5HP printed); fresh deploy + matching pilot = attacks the same turn; keep Nu LR + GD05-085 for the kill turn; four small events close faster than one big one. SF (1 win): structural problem - defense curve starts at L3-4 while BG floods 2-cost bodies from T2. Blockers are a counted resource (below 2 total, deploy instead of attack); NEVER rest both blockers at low shields (three of the nine losses were exactly that); Argama base at <=3 shields absorbs an entire flood event; the LR combo turn is total resources = 8 (deploy GD05-002 + pair GD05-081 in one plan); the lone win came from an Amuro-rest tempo start with the LR landing before the flood. DECK VERDICT: to make SF competitive, add early blocker/Argama density, not more top-end. Cross-check: 1200-game heuristic MC (see the validation batch) - the doctrine cannot be expressed as profile knobs (all combos 68-71%); the pilots' edge is per-turn event arithmetic.
T0 · setup
- P1 decides #2: mulligan: Gundam+2 Amuro engine with Breach curve beats redraw variance
- P2 decides #2: mulligan: Dias blocker plus full LR combo (Kira+SF) and Freedom blocker — keep
- P1 shield placed Amuro Ray
- P1 shield placed Kayra's Re-GZ
- P1 shield placed Kayra's Re-GZ
- P1 shield placed Guntank
- P1 shield placed Re-GZ
- P1 shield placed A Show of Resolve
- P2 shield placed Gundam
- P2 shield placed Kira Yamato
- P2 shield placed Strike Rouge (Ootori)
- P2 shield placed Kira Yamato
- P2 shield placed Unforeseen Incident
- P2 shield placed Amuro Ray
- · first player ×1 (p2)
T1 · Strike Freedom (BW)(board at end of turn)
BASE3/3
BASE3/3
- P2 turn (P2 turn 1)
T2 · Nu Gundam (BG)(board at end of turn)
BASE3/3
BASE3/3
2/2
- P1 turn (P1 turn 2)
- P1 decides #2: play: Jegan 2AP curve; Guntank ping dead on empty board
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #2: play: Jegan 2AP curve; Guntank ping dead on empty board
T3 · Strike Freedom (BW)(board at end of turn)
BASE3/3
BASE3/3
2/2
- P2 turn (P2 turn 3)
T4 · Nu Gundam (BG)(board at end of turn)
BASE1/3
BASE3/3
2/2
3/3
- P1 turn (P1 turn 4)
- P1 decides #1: play: Rick Dom breach on curve, Jegan free shield chip
- P1 deploys Rick Dom ×2 (cost=2)
- P1 decides #3: play: Rick Dom breach on curve, Jegan free shield chip
- P1 ATTACKS Jegan ×2 (target=player)
- P2 base damage EXB-0 ×2
- P1 decides #3: play: Rick Dom breach on curve, Jegan free shield chip
T5 · Strike Freedom (BW)(board at end of turn)
BASE1/3
3/3
BASE3/3
2/2
3/3
- P2 turn (P2 turn 5)
- P2 decides #1: play: Blocker down, no pilots affordable; fresh unpaired Dias can't swing
- P2 deploys Rick Dias ×2 (cost=2)
T6 · Nu Gundam (BG)(board at end of turn)
−2
3/1
BASE3/3
3/3
3/4
- P1 turn (P1 turn 6)
- P1 decides #1: play: Gundam down for Amuro pair; two face swings vs one blocker
- P1 deploys Gundam ×3 (cost=3)
- P1 decides #6: play: Gundam down for Amuro pair; two face swings vs one blocker
- P1 ATTACKS Jegan ×2 (target=player)
- P2 decides #1: block: Dias kills Jegan and survives — permanent face-attacker removed
- P2 BLOCKS Rick Dias
- P1 damage Jegan ×2 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD05-027)
- P1 DESTROYED Jegan
- P1 decides #5: play: Gundam down for Amuro pair; two face swings vs one blocker
- P1 ATTACKS Rick Dom ×3 (target=player)
- P2 base damage EXB-0 ×3
- P2 DESTROYED EXB-0
- P1 BREACH Rick Dom ×2 (x=2)
- P2 SHIELD BREAK — the shield was Amuro Ray
- P2 BURST Amuro Ray
- P2 to hand Amuro Ray
- P1 decides #5: play: Gundam down for Amuro pair; two face swings vs one blocker
T7 · Strike Freedom (BW)(board at end of turn)
4/3
BASE3/3
3/3
- P2 turn (P2 turn 7)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play: Amuro trigger rests Gundam, Dias exact-kills it; Strike next body
- P2 pairs Amuro Ray ×1 (to=GD02-079)
- P2 decides #2: target: Rest the Gundam so rested Dias can attack and kill it
- P2 rests Gundam (Amuro When Paired)
- P2 decides #1: play: Amuro trigger rests Gundam, Dias exact-kills it; Strike next body
- P2 deploys Sword Strike Gundam ×3 (cost=3)
- P2 decides #3: play: Amuro trigger rests Gundam, Dias exact-kills it; Strike next body
- P2 ATTACKS Rick Dias ×5 (target=22)
- P2 damage Rick Dias ×5 (to=ST01-001)
- P1 damage Gundam ×3 (to=GD02-079)
- P1 DESTROYED Gundam
- P2 DESTROYED Rick Dias
T8 · Nu Gundam (BG)(board at end of turn)
4/3
BASE3/3
5/5
2/2
- P1 turn (P1 turn 8)
- P1 decides #1: play: Amuro-pumped 5AP swing; Re-GZ EX ramps Nu a turn earlier
- P1 pairs Amuro Ray ×1 (to=GD01-030)
- P1 decides #3: play: Amuro-pumped 5AP swing; Re-GZ EX ramps Nu a turn earlier
- P1 deploys Re-GZ BWS ×3 (cost=3)
- P1 EX resource ×1
- P1 decides #4: play: Amuro-pumped 5AP swing; Re-GZ EX ramps Nu a turn earlier
- P1 ATTACKS Rick Dom ×5 (target=player)
- P2 SHIELD BREAK — the shield was Unforeseen Incident
- P2 BURST Unforeseen Incident
- P2 decides #1: target: Their 5AP piloted hammer is the biggest threat to remove or debuff
- P2 buff/debuff Rick Dom ×-3 (AP-3 this turn)
- P1 decides #4: play: Amuro-pumped 5AP swing; Re-GZ EX ramps Nu a turn earlier
T9 · Strike Freedom (BW)(board at end of turn)
4/4
BASE3/3
2/2
- P2 turn (P2 turn 9)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #2: play: Trade 6AP SS into their rested 5AP hammer; Aile is next blocker
- P2 pairs Amuro Ray ×1 (to=GD01-073)
- P2 decides #2: target: Rest active Re-GZ; Rick Dom already rested — wasted there
- P2 rests Re-GZ BWS (Amuro When Paired)
- P2 decides #3: play: Trade 6AP SS into their rested 5AP hammer; Aile is next blocker
- P2 ATTACKS Sword Strike Gundam ×6 (target=16)
- P2 damage Sword Strike Gundam ×6 (to=GD01-030)
- P1 damage Rick Dom ×5 (to=GD01-073)
- P1 DESTROYED Rick Dom
- P2 DESTROYED Sword Strike Gundam
- P2 decides #1: play: Trade 6AP SS into their rested 5AP hammer; Aile is next blocker
- P2 deploys Aile Strike Gundam ×4 (cost=4)
T10 · Nu Gundam (BG)(board at end of turn)
−2
4/2
BASE3/3
5/5
1/2
- P1 turn (P1 turn 10)
- P1 decides #4: play: Nu down at the gate; Amuro pairs T14; force their blocker
- P1 deploys Nu Gundam ×5 (cost=5)
- P1 decides #3: play: Nu down at the gate; Amuro pairs T14; force their blocker
- P1 EX spent ×1
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #6: play: Nu down at the gate; Amuro pairs T14; force their blocker
- P1 ATTACKS Re-GZ BWS ×2 (target=player)
- P2 decides #1: block: No base behind shields; Aile kills Re-GZ and survives
- P2 BLOCKS Aile Strike Gundam
- P1 damage Re-GZ BWS ×2 (to=ST04-001)
- P2 damage Aile Strike Gundam ×4 (to=GD05-023)
- P1 DESTROYED Re-GZ BWS
- P1 decides #5: play: Nu down at the gate; Amuro pairs T14; force their blocker
T11 · Strike Freedom (BW)(board at end of turn)
−2
6/3
5/5
- P2 turn (P2 turn 11)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #4: play: 6AP face swing; GD05 Kiras stay banked for the LR
- P2 pairs Kira Yamato ×1 (to=ST04-001)
- P2 decides #1: target: Only legal target — Guntank
- P1 to hand Guntank
- P2 decides #1: play: 6AP face swing; GD05 Kiras stay banked for the LR
- P2 ATTACKS Aile Strike Gundam ×6 (target=player)
- P2 decides #1: target: Only target; AP-2 on Nu softens future battles
- P2 buff/debuff Nu Gundam ×-2 (AP-2 this battle)
- P1 base damage EXB-0 ×6
- P1 DESTROYED EXB-0
T12 · Nu Gundam (BG)(board at end of turn)
BASE5/5
3/3
1/2
- P1 turn (P1 turn 12)
- P1 decides #1: play: Nu-Amuro link swings free vs rested board; base+curve fill
- P1 pairs Amuro Ray ×1 (to=GD05-017)
- P1 exiled Jegan
- P1 exiled Amuro Ray
- P1 exiled Re-GZ BWS
- P1 decides #1: target: Only target; already rested so trigger is dead anyway
- P1 ATTACKS Nu Gundam ×7 (instant=ST04-001)
- P1 damage Nu Gundam ×7 (to=ST04-001)
- P2 damage Aile Strike Gundam ×6 (to=GD05-017)
- P2 DESTROYED Aile Strike Gundam
- P1 BREACH Nu Gundam ×5 (x=5)
- P2 SHIELD BREAK — the shield was Kira Yamato
- P2 BURST Kira Yamato
- P2 to hand Kira Yamato
- P1 DESTROYED Nu Gundam
- P1 decides #2: play: Nu-Amuro link swings free vs rested board; base+curve fill
- P1 base Ra Cailum ×1 (cost=1)
- P1 to hand A Show of Resolve
- P1 decides #3: play: Nu-Amuro link swings free vs rested board; base+curve fill
- P1 deploys Rick Dom ×2 (cost=2)
- P1 decides #1: play: Nu-Amuro link swings free vs rested board; base+curve fill
- P1 deploys Guntank ×1 (cost=1)
- P1 plan step skipped ×1 (GD05-017)
- P1 decides #3: play: Nu-Amuro link swings free vs rested board; base+curve fill
T13 · Strike Freedom (BW)(board at end of turn)
6/8
3/3
1/2
- P2 turn (P2 turn 13)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play: Freedom+Kira link swings on deploy, 8HP wall; bank resources for T14 LR
- P2 deploys Freedom Gundam ×5 (cost=5)
- P2 decides #1: play: Freedom+Kira link swings on deploy, 8HP wall; bank resources for T14 LR
- P2 pairs Kira Yamato ×1 (to=GD01-065)
- P2 decides #2: play: Freedom+Kira link swings on deploy, 8HP wall; bank resources for T14 LR
- P2 ATTACKS Freedom Gundam ×6 (target=player)
- P1 base damage Ra Cailum ×6
- P1 DESTROYED Ra Cailum
- P2 decides #2: play: Freedom+Kira link swings on deploy, 8HP wall; bank resources for T14 LR
T14 · Nu Gundam (BG)(board at end of turn)
−1
6/7
3/3
1/2
3/4
1/2
- P1 turn (P1 turn 14)
- P1 decides #2: play: Freedom rested = zero blockers; two leaks to 1 shield, refill hand
- P1 command A Show of Resolve ×3 (cost=3)
- P1 trashed A Show of Resolve
- P1 decides #2: play: Freedom rested = zero blockers; two leaks to 1 shield, refill hand
- P1 deploys Gundam ×3 (cost=3)
- P1 decides #3: play: Freedom rested = zero blockers; two leaks to 1 shield, refill hand
- P1 ATTACKS Rick Dom ×3 (target=player)
- P2 SHIELD BREAK — the shield was Strike Rouge (Ootori)
- P1 decides #3: play: Freedom rested = zero blockers; two leaks to 1 shield, refill hand
- P1 ATTACKS Guntank ×1 (target=player)
- P2 SHIELD BREAK — the shield was Kira Yamato
- P2 BURST Kira Yamato
- P2 to hand Kira Yamato
- P1 decides #1: play: Freedom rested = zero blockers; two leaks to 1 shield, refill hand
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #1: target: Only target; 1 chip on the 8HP fortress is free
T15 · Strike Freedom (BW)(board at end of turn)
−1
6/7
7/8
3/3
3/4
1/2
- P2 turn (P2 turn 15)
- P2 decides #1: play: LR swings on deploy; two face attacks test the shield cap at 5 shields
- P2 deploys Strike Freedom Gundam ×6 (cost=6)
- P2 buff/debuff Freedom Gundam ×1 (draw on battle kill)
- P2 buff/debuff Strike Freedom Gundam ×1 (draw on battle kill)
- P2 decides #2: play: LR swings on deploy; two face attacks test the shield cap at 5 shields
- P2 pairs Kira Yamato ×1 (to=GD05-002)
- P2 decides #5: play: LR swings on deploy; two face attacks test the shield cap at 5 shields
- P2 ATTACKS Strike Freedom Gundam ×7 (target=player)
- P2 discards Argama
- P2 discards Amuro Ray
- P1 to deck bottom Guntank
- P1 SHIELD BREAK — the shield was Re-GZ
- P2 decides #1: play: LR swings on deploy; two face attacks test the shield cap at 5 shields
- P2 ATTACKS Freedom Gundam ×6 (target=player)
- P1 SHIELD BREAK — the shield was Guntank
T16 · Nu Gundam (BG)(board at end of turn)
−1
6/7
7/8
3/3
3/4
1/2
- P1 turn (P1 turn 16)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #4: play: 3 leaks vs 1 shield zero blockers — all in, game ends this turn
- P1 ATTACKS Rick Dom ×3 (target=player)
- P2 SHIELD BREAK — the shield was Gundam
- P1 decides #4: play: 3 leaks vs 1 shield zero blockers — all in, game ends this turn
- P1 ATTACKS Gundam ×3 (target=player)
- · WIN (shield_empty)