Nu Gundam (BG) vs Strike Freedom (BW)
30 Aug 2026, 21:20 · engine 0.1.0 · pilot mode: llmAI summary
SERIES RESULT: Nu Gundam (BG) 9-1 Strike Freedom (BW) - two subagent pilots that rewrote their own notebooks after every game (final notebooks: sim/live/series/notes-p1.md, notes-p2.md). THE ONE RULE THAT DECIDED ALL TEN GAMES: attack EVENT count, not damage. Each unblocked face event breaks ~1 shield regardless of AP; at 0 shields the next unblocked face event ends it. Every race is events vs ready [Blocker]s + shields + base. NU (9 wins): curve cheap bodies from T2 and flood events; pair Amuro ST01-010 on an expendable body as pre-combat removal (When Paired rests an enemy <=5HP printed); fresh deploy + matching pilot = attacks the same turn; keep Nu LR + GD05-085 for the kill turn; four small events close faster than one big one. SF (1 win): structural problem - defense curve starts at L3-4 while BG floods 2-cost bodies from T2. Blockers are a counted resource (below 2 total, deploy instead of attack); NEVER rest both blockers at low shields (three of the nine losses were exactly that); Argama base at <=3 shields absorbs an entire flood event; the LR combo turn is total resources = 8 (deploy GD05-002 + pair GD05-081 in one plan); the lone win came from an Amuro-rest tempo start with the LR landing before the flood. DECK VERDICT: to make SF competitive, add early blocker/Argama density, not more top-end. Cross-check: 1200-game heuristic MC (see the validation batch) - the doctrine cannot be expressed as profile knobs (all combos 68-71%); the pilots' edge is per-turn event arithmetic.
T0 · setup
- P1 decides #1: mulligan: three-of-a-kind L3, no pilots and no Nu in hand
- P1 mulligan
- P2 decides #2: mulligan: Solid curve, Dias blocker, Amuro+Gundam engine, draw 2 digs for walls
- P1 shield placed Jegan
- P1 shield placed Amuro Ray
- P1 shield placed Nu Gundam
- P1 shield placed Gundam
- P1 shield placed A Show of Resolve
- P1 shield placed Kayra's Re-GZ
- P2 shield placed Strike Freedom Gundam
- P2 shield placed Strike Rouge (Ootori)
- P2 shield placed Gundam Lfrith
- P2 shield placed Freedom Gundam
- P2 shield placed Sword Strike Gundam
- P2 shield placed Kira Yamato
- · first player (p1)
T1 · Nu Gundam (BG)(board at end of turn)
BASE3/3
BASE3/3
- P1 turn (P1 turn 1)
T2 · Strike Freedom (BW)(board at end of turn)
BASE3/3
BASE3/3
- P2 turn (P2 turn 2)
- P2 decides #1: play: T2 only playable: draw 2 digging for Archangel/Incident/walls
- P2 command Overflowing Affection ×1 (cost=1)
- P2 discards Freedom Gundam
- P2 trashed Overflowing Affection
- P2 decides #2: play: T2 only playable: draw 2 digging for Archangel/Incident/walls
T3 · Nu Gundam (BG)(board at end of turn)
BASE3/3
BASE3/3
2/2
1/2
- P1 turn (P1 turn 3)
- P1 decides #2: play: double C1 curve into an empty board, free shield damage
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #1: play: double C1 curve into an empty board, free shield damage
- P1 deploys Guntank ×1 (cost=1)
T4 · Strike Freedom (BW)(board at end of turn)
BASE3/3
3/3
BASE3/3
2/2
1/2
- P2 turn (P2 turn 4)
- P2 decides #1: play: Dias blocker answers their pair; Affection digs for walls
- P2 deploys Rick Dias ×2 (cost=2)
- P2 decides #1: play: Dias blocker answers their pair; Affection digs for walls
- P2 EX spent ×1
- P2 command Overflowing Affection ×1 (cost=1)
- P2 discards Amuro Ray
- P2 trashed Overflowing Affection
T5 · Nu Gundam (BG)(board at end of turn)
BASE2/3
−2
3/1
BASE3/3
1/2
3/3
- P1 turn (P1 turn 5)
- P1 plan step skipped ×1 (GD05-027 (turn expired))
- P1 plan step skipped ×1 (GD01-008 (turn expired))
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play: full face swing empties their six shields to zero
- P1 deploys Kayra's Re-GZ ×2 (cost=2)
- P1 effect Kayra's Re-GZ (scry GD01-008 top)
- P1 decides #1: play: full face swing empties their six shields to zero
- P1 ATTACKS Jegan ×2 (target=player)
- P2 decides #1: block: Dias kills Jegan free, survives at 1HP, saves 2 shields
- P2 BLOCKS Rick Dias
- P1 damage Jegan ×2 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD05-027)
- P1 DESTROYED Jegan
- P1 decides #1: play: full face swing empties their six shields to zero
- P1 ATTACKS Guntank ×1 (target=player)
- P2 base damage EXB-0 ×1
T6 · Strike Freedom (BW)(board at end of turn)
BASE2/3
−2
3/1
3/3
BASE3/3
1/2
3/3
- P2 turn (P2 turn 6)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play: Second Dias wall; save Kira link for Re-GZ next turn
- P2 deploys Rick Dias ×2 (cost=2)
- P2 decides #3: play: Second Dias wall; save Kira link for Re-GZ next turn
T7 · Nu Gundam (BG)(board at end of turn)
BASE1/3
3/3
BASE3/3
1/2
4/2
- P1 turn (P1 turn 7)
- P1 plan step skipped ×1 (GD05-029 (turn expired))
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #3: play: kill their 1HP base, Amuro-paired Re-GZ swings on deploy
- P1 deploys Re-GZ ×3 (cost=3)
- P1 plan step skipped ×1 (GD05-085)
- P1 decides #2: play: kill their 1HP base, Amuro-paired Re-GZ swings on deploy
- P1 ATTACKS Guntank ×1 (target=player)
- P2 decides #3: block: Guntank AP1 not worth a blocker; save Dias for Re-GZ hammers
- P2 base damage EXB-0 ×1
- P1 plan step skipped ×1 (GD05-019)
- P1 decides #2: play: kill their 1HP base, Amuro-paired Re-GZ swings on deploy
- P1 ATTACKS Kayra's Re-GZ ×3 (target=player)
- P2 decides #1: block: Damaged Dias trades into AP3 Re-GZ; fresh one stays for AP4
- P2 BLOCKS Rick Dias
- P1 damage Kayra's Re-GZ ×3 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD05-029)
- P2 DESTROYED Rick Dias
- P1 DESTROYED Kayra's Re-GZ
- P1 decides #2: play: kill their 1HP base, Amuro-paired Re-GZ swings on deploy
T8 · Strike Freedom (BW)(board at end of turn)
BASE1/3
3/3
5/5
1/2
4/2
- P2 turn (P2 turn 8)
- P2 decides #2: play: Rouge+Kira link strikes on deploy, kills AP4 Re-GZ, survives counter
- P2 deploys Kira's Strike Rouge ×2 (cost=2)
- P2 decides #2: play: Rouge+Kira link strikes on deploy, kills AP4 Re-GZ, survives counter
- P2 pairs Kira Yamato ×1 (to=GD05-010)
- P2 decides #3: play: Rouge+Kira link strikes on deploy, kills AP4 Re-GZ, survives counter
- P2 ATTACKS Kira's Strike Rouge ×5 (target=player)
- P2 decides #2: target: Debuff Re-GZ: only active unit that can block, AP4 to 2
- P2 buff/debuff Re-GZ ×-2 (AP-2 this battle)
- P1 base damage EXB-0 ×5
- P1 DESTROYED EXB-0
- P2 decides #3: play: Rouge+Kira link strikes on deploy, kills AP4 Re-GZ, survives counter
T9 · Nu Gundam (BG)(board at end of turn)
BASE1/3
−1
3/2
BASE5/5
−3
6/1
4/2
2/2
- P1 turn (P1 turn 9)
- P1 decides #2: play: kill their base; trade mount into rested Kira; Corsica walls my face
- P1 pairs Amuro Ray ×1 (to=GD05-019)
- P1 decides #3: play: kill their base; trade mount into rested Kira; Corsica walls my face
- P1 base Corsica Base ×3 (cost=3)
- P1 to hand Kayra's Re-GZ
- P1 deploys TOK-TALLGEESE (token)
- P1 decides #4: play: kill their base; trade mount into rested Kira; Corsica walls my face
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #1: play: kill their base; trade mount into rested Kira; Corsica walls my face
- P1 ATTACKS Guntank ×1 (target=player)
- P2 decides #1: block: Block AP6 Re-GZ: cuts incoming to 7, base+shields absorb exactly
- P2 BLOCKS Rick Dias
- P1 damage Guntank ×1 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD01-008)
- P1 DESTROYED Guntank
- P1 decides #3: play: kill their base; trade mount into rested Kira; Corsica walls my face
- P1 ATTACKS Re-GZ ×6 (target=78)
- P1 damage Re-GZ ×6 (to=GD05-010)
- P2 damage Kira's Strike Rouge ×5 (to=GD05-019)
- P2 DESTROYED Kira's Strike Rouge
- P1 repairs Re-GZ ×2 (kill-heal)
T10 · Strike Freedom (BW)(board at end of turn)
BASE1/3
3/4
2/4
BASE5/5
4/2
2/2
- P2 turn (P2 turn 10)
- P2 decides #7: play: Trade Dias into 1HP AP6 Re-GZ; rebuild two walls with all 5
- P2 ATTACKS Rick Dias ×3 (target=27)
- P2 damage Rick Dias ×3 (to=GD05-019)
- P1 damage Re-GZ ×6 (to=GD02-079)
- P1 DESTROYED Re-GZ
- P1 to hand Nu Gundam
- P1 effect Re-GZ (tutored GD05-017)
- P2 DESTROYED Rick Dias
- P2 decides #1: play: Trade Dias into 1HP AP6 Re-GZ; rebuild two walls with all 5
- P2 deploys Gundam ×3 (cost=3)
- P2 decides #2: play: Trade Dias into 1HP AP6 Re-GZ; rebuild two walls with all 5
- P2 deploys Gundam Lfrith ×2 (cost=2)
T11 · Nu Gundam (BG)(board at end of turn)
3/4
BASE5/5
2/2
- P1 turn (P1 turn 11)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #7: play: pop their base, first shield break, bank all six for Nu at L7
- P1 ATTACKS TOK-TALLGEESE ×4 (target=player)
- P2 decides #1: block: Lfrith 4HP absorbs AP4 exactly, kills Tallgeese permanently
- P2 BLOCKS Gundam Lfrith
- P1 damage TOK-TALLGEESE ×4 (to=GD01-086)
- P2 damage Gundam Lfrith ×2 (to=TOK-TALLGEESE)
- P2 DESTROYED Gundam Lfrith
- P1 DESTROYED TOK-TALLGEESE
- P1 decides #6: play: pop their base, first shield break, bank all six for Nu at L7
- P1 ATTACKS Jegan ×2 (target=player)
- P2 base damage EXB-0 ×2
- P2 DESTROYED EXB-0
- P1 decides #6: play: pop their base, first shield break, bank all six for Nu at L7
T12 · Strike Freedom (BW)(board at end of turn)
3/4
4/4
3/3
BASE5/5
- P2 turn (P2 turn 12)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #6: play: Free Jegan kill that self-heals; then max out walls
- P2 ATTACKS Gundam ×3 (target=4)
- P2 damage Gundam ×3 (to=GD05-027)
- P1 damage Jegan ×2 (to=ST01-001)
- P1 DESTROYED Jegan
- P2 decides #4: play: Free Jegan kill that self-heals; then max out walls
- P2 deploys Aile Strike Gundam ×4 (cost=4)
- P2 decides #1: play: Free Jegan kill that self-heals; then max out walls
- P2 deploys Rick Dias ×2 (cost=2)
- P2 repairs Gundam ×2
T13 · Nu Gundam (BG)(board at end of turn)
−1
3/3
BASE5/5
−3
7/4
1/2
- P1 turn (P1 turn 13)
- P1 decides #4: play: Nu turn: disable their blocker, force a trade into Breach 5
- P1 deploys Nu Gundam ×5 (cost=5)
- P1 decides #1: play: Nu turn: disable their blocker, force a trade into Breach 5
- P1 pairs Amuro Ray ×1 (to=GD05-017)
- P1 exiled Jegan
- P1 exiled Amuro Ray
- P1 exiled Jegan
- P1 decides #2: target: disable Aile Strike so only the chump Dias can block Nu
- P1 ATTACKS Nu Gundam ×7 (instant=ST04-001)
- P1 damage Nu Gundam ×7 (to=ST04-001)
- P2 damage Aile Strike Gundam ×4 (to=GD05-017)
- P2 DESTROYED Aile Strike Gundam
- P1 repairs Nu Gundam ×2 (kill-heal)
- P1 BREACH Nu Gundam ×5 (x=5)
- P2 SHIELD BREAK — the shield was Kira Yamato
- P2 BURST Kira Yamato
- P2 to hand Kira Yamato
- P1 decides #1: play: Nu turn: disable their blocker, force a trade into Breach 5
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #1: target: only target: soften the rested Gundam for later kills
- P1 decides #1: play: Nu turn: disable their blocker, force a trade into Breach 5
- P1 ATTACKS Nu Gundam ×7 (target=player)
- P2 decides #1: block: Passing lets AP7 kill me at 5 shields; Dias must eat it
- P2 BLOCKS Rick Dias
- P1 damage Nu Gundam ×7 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD05-017)
- P2 DESTROYED Rick Dias
- P1 repairs Nu Gundam ×2 (kill-heal)
- P1 BREACH Nu Gundam ×5 (x=5)
- P2 SHIELD BREAK — the shield was Sword Strike Gundam
T14 · Strike Freedom (BW)(board at end of turn)
3/4
3/4
BASE5/5
1/2
- P2 turn (P2 turn 14)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play: Kira-paired Gundam 5AP kills rested 4HP Nu; cheap trade
- P2 deploys Gundam ×3 (cost=3)
- P2 decides #1: play: Kira-paired Gundam 5AP kills rested 4HP Nu; cheap trade
- P2 deploys Gundam ×3 (cost=3)
- P2 decides #1: play: Kira-paired Gundam 5AP kills rested 4HP Nu; cheap trade
- P2 pairs Kira Yamato ×1 (to=ST01-001)
- P2 decides #2: play: Kira-paired Gundam 5AP kills rested 4HP Nu; cheap trade
- P2 ATTACKS Gundam ×6 (target=33)
- P2 decides #1: target: Debuff Nu AP7 to 5 for the kill swing
- P2 buff/debuff Nu Gundam ×-2 (AP-2 this battle)
- P2 damage Gundam ×6 (to=GD05-017)
- P1 damage Nu Gundam ×5 (to=ST01-001)
- P1 DESTROYED Nu Gundam
- P2 DESTROYED Gundam
T15 · Nu Gundam (BG)(board at end of turn)
3/4
3/4
BASE5/5
1/2
4/4
3/3
1/2
1/2
- P1 turn (P1 turn 15)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 deploys Re-GZ BWS ×3 (cost=3)
- P1 EX resource ×1
- P1 decides #5: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 pairs Amuro Ray ×1 (to=GD05-023)
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 deploys Kayra's Re-GZ ×2 (cost=2)
- P1 effect Kayra's Re-GZ (scry GD01-030 top)
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 deploys Zaku Ⅱ ×1 (cost=1)
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 ATTACKS Guntank ×1 (target=player)
- P2 SHIELD BREAK — the shield was Freedom Gundam
- P1 decides #1: play: they emptied the tank; flood four bodies, Amuro link swings now
- P1 ATTACKS Re-GZ BWS ×4 (target=player)
- P2 SHIELD BREAK — the shield was Gundam Lfrith
T16 · Strike Freedom (BW)(board at end of turn)
3/4
3/4
7/8
BASE5/5
1/2
4/4
3/3
1/2
1/2
- P2 turn (P2 turn 16)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #1: play: LR+Kira becomes 7/8 wall; keep it ready vs their 10AP turn
- P2 deploys Strike Freedom Gundam ×6 (cost=6)
- P2 buff/debuff Strike Freedom Gundam ×1 (draw on battle kill)
- P2 buff/debuff Gundam ×1 (draw on battle kill)
- P2 decides #3: play: LR+Kira becomes 7/8 wall; keep it ready vs their 10AP turn
- P2 pairs Kira Yamato ×1 (to=GD05-002)
- P2 decides #12: play: LR+Kira becomes 7/8 wall; keep it ready vs their 10AP turn
T17 · Nu Gundam (BG)(board at end of turn)
3/4
3/4
7/8
BASE5/5
1/2
4/4
3/3
1/2
1/2
3/3
- P1 turn (P1 turn 17)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play: their hand is empty; turtle behind Corsica, overload blockers next turns
- P1 deploys Rick Dom ×2 (cost=2)
- P1 decides #6: play: their hand is empty; turtle behind Corsica, overload blockers next turns
T18 · Strike Freedom (BW)(board at end of turn)
3/4
3/4
7/8
4/4
BASE5/5
1/2
4/4
3/3
1/2
1/2
3/3
- P2 turn (P2 turn 18)
- P2 decides #1: play: Draw 2 hunting a 4th blocker; will decide rest after seeing cards
- P2 command A Show of Resolve ×3 (cost=3)
- P2 trashed A Show of Resolve
- P2 decides #5: play: Aile completes wall coverage; bank 2 ready for mid-battle Incident
- P2 deploys Aile Strike Gundam ×4 (cost=4)
- P2 decides #8: play: Aile completes wall coverage; bank 2 ready for mid-battle Incident
- P2 decides #2: action: Save Incident for mid-battle on their turn; -3 now expires uselessly
T19 · Nu Gundam (BG)(board at end of turn)
3/4
3/4
7/8
4/4
BASE5/5
1/2
4/4
3/3
1/2
1/2
3/3
- P1 turn (P1 turn 19)
- P1 decides #7: play: hand card is off-color, hold the untapped wall one more turn
- P2 decides #1: action: Incident neuters BWS to AP1 for their whole turn
- P2 action command Unforeseen Incident
- P2 decides #2: target: BWS is their biggest hammer; AP4 to 1 all turn
- P2 buff/debuff Re-GZ BWS ×-3 (AP-3 this turn)
- P2 trashed Unforeseen Incident
T20 · Strike Freedom (BW)(board at end of turn)
3/4
3/4
7/8
6/6
3/4
2/4
1/2
3/3
1/2
1/2
3/3
- P2 turn (P2 turn 20)
- P2 decides #3: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 pairs Kira Yamato ×1 (to=ST04-001)
- P2 decides #2: target: Bounce piloted BWS to hand: biggest threat, forces redeploy
- P1 trashed Amuro Ray
- P1 to hand Re-GZ BWS
- P2 decides #1: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 deploys Strike Rouge (Ootori) ×3 (cost=3)
- P2 decides #1: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 deploys Gundam Lfrith ×2 (cost=2)
- P2 decides #3: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 ATTACKS Strike Freedom Gundam ×7 (target=player)
- P1 base damage Corsica Base ×7
- P1 DESTROYED Corsica Base
- P2 decides #3: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 ATTACKS Aile Strike Gundam ×6 (target=player)
- P1 SHIELD BREAK — the shield was A Show of Resolve
- P2 decides #1: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 ATTACKS Gundam ×3 (target=player)
- P1 SHIELD BREAK — the shield was Gundam
- P2 decides #1: play: Full board swing: 19 dmg forces 4 dying blockers; keep backline walls
- P2 ATTACKS Gundam ×3 (target=player)
- P1 SHIELD BREAK — the shield was Nu Gundam
T21 · Nu Gundam (BG)(board at end of turn)
3/4
3/4
7/8
6/6
−1
3/3
−3
2/1
−2
3/1
3/2
1/2
3/3
- P1 turn (P1 turn 21)
- P1 decides #4: play: their blockers are rested; five face swings vs two fresh bodies is lethal
- P1 ATTACKS Guntank ×1 (target=player)
- P2 decides #1: block: Free Guntank kill; keeps 2 shields for exact cover later
- P2 BLOCKS Strike Rouge (Ootori)
- P1 damage Guntank ×1 (to=GD05-005)
- P2 damage Strike Rouge (Ootori) ×3 (to=GD01-008)
- P1 DESTROYED Guntank
- P1 decides #4: play: their blockers are rested; five face swings vs two fresh bodies is lethal
- P1 ATTACKS Kayra's Re-GZ ×3 (target=player)
- P2 decides #1: block: Absorb 3 with Lfrith; passing overflows my 2 shields now
- P2 BLOCKS Gundam Lfrith
- P1 damage Kayra's Re-GZ ×3 (to=GD01-086)
- P2 damage Gundam Lfrith ×2 (to=GD05-029)
- P1 decides #4: play: their blockers are rested; five face swings vs two fresh bodies is lethal
- P1 ATTACKS Zaku Ⅱ ×1 (target=player)
- P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
- P2 SHIELD BREAK — the shield was Strike Rouge (Ootori)
- P1 decides #4: play: their blockers are rested; five face swings vs two fresh bodies is lethal
- P1 ATTACKS Guntank ×1 (target=player)
- P2 SHIELD BREAK — the shield was Strike Freedom Gundam
- P1 decides #4: play: their blockers are rested; five face swings vs two fresh bodies is lethal
- P1 ATTACKS Rick Dom ×3 (target=player)
- · WIN (shield_empty)