Nu Gundam (BG) vs Strike Freedom (BW)
30 Aug 2026, 21:20 · engine 0.1.0 · pilot mode: llmAI summary
SERIES RESULT: Nu Gundam (BG) 9-1 Strike Freedom (BW) - two subagent pilots that rewrote their own notebooks after every game (final notebooks: sim/live/series/notes-p1.md, notes-p2.md). THE ONE RULE THAT DECIDED ALL TEN GAMES: attack EVENT count, not damage. Each unblocked face event breaks ~1 shield regardless of AP; at 0 shields the next unblocked face event ends it. Every race is events vs ready [Blocker]s + shields + base. NU (9 wins): curve cheap bodies from T2 and flood events; pair Amuro ST01-010 on an expendable body as pre-combat removal (When Paired rests an enemy <=5HP printed); fresh deploy + matching pilot = attacks the same turn; keep Nu LR + GD05-085 for the kill turn; four small events close faster than one big one. SF (1 win): structural problem - defense curve starts at L3-4 while BG floods 2-cost bodies from T2. Blockers are a counted resource (below 2 total, deploy instead of attack); NEVER rest both blockers at low shields (three of the nine losses were exactly that); Argama base at <=3 shields absorbs an entire flood event; the LR combo turn is total resources = 8 (deploy GD05-002 + pair GD05-081 in one plan); the lone win came from an Amuro-rest tempo start with the LR landing before the flood. DECK VERDICT: to make SF competitive, add early blocker/Argama density, not more top-end. Cross-check: 1200-game heuristic MC (see the validation batch) - the doctrine cannot be expressed as profile knobs (all combos 68-71%); the pilots' edge is per-turn event arithmetic.
T0 · setup
- P1 decides #2: mulligan: Curve is perfect: two L3 bodies, L4 Re-GZ, plus Nu+Amuro wincon already in hand
- P2 decides #2: mulligan: Curve, 2 blockers, Kira-081 pilot: doctrine keep
- P1 shield placed Jegan
- P1 shield placed Re-GZ BWS
- P1 shield placed Jegan
- P1 shield placed Gundam
- P1 shield placed Kayra's Re-GZ
- P1 shield placed Amuro Ray
- P2 shield placed Amuro Ray
- P2 shield placed Rick Dias
- P2 shield placed Kira Yamato
- P2 shield placed Unforeseen Incident
- P2 shield placed Kira Yamato
- P2 shield placed Overflowing Affection
- · first player ×1 (p2)
T1 · Strike Freedom (BW)(board at end of turn)
BASE3/3
BASE3/3
- P2 turn (P2 turn 1)
T2 · Nu Gundam (BG)(board at end of turn)
BASE3/3
BASE3/3
1/2
- P1 turn (P1 turn 2)
- P1 decides #1: play: Only playable; cheap 1/2 body starts the curve, ping fizzles on empty board
- P1 deploys Guntank ×1 (cost=1)
T3 · Strike Freedom (BW)(board at end of turn)
BASE3/3
BASE3/3
1/2
- P2 turn (P2 turn 3)
T4 · Nu Gundam (BG)(board at end of turn)
BASE2/3
BASE3/3
1/2
3/3
- P1 turn (P1 turn 4)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play: Empty enemy board so no reprisal: chip base 3 to 2 with the free 1AP body
- P1 deploys Kayra's Re-GZ ×2 (cost=2)
- P1 effect Kayra's Re-GZ (scry ST03-008 top)
- P1 decides #1: play: Empty enemy board so no reprisal: chip base 3 to 2 with the free 1AP body
- P1 ATTACKS Guntank ×1 (target=player)
- P2 base damage EXB-0 ×1
T5 · Strike Freedom (BW)(board at end of turn)
BASE2/3
3/3
BASE3/3
1/2
3/3
- P2 turn (P2 turn 5)
- P2 decides #1: play: Wall cadence: keep Dias ready to block the 3AP Re-GZ
- P2 deploys Rick Dias ×2 (cost=2)
T6 · Nu Gundam (BG)(board at end of turn)
BASE1/3
BASE3/3
1/2
4/2
- P1 turn (P1 turn 6)
- P1 plan step skipped ×1 (END (turn expired))
- P1 decides #1: play: Pop their 2HP base this turn; Dias blocking either swing still nets me ahead
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #5: play: Pop their 2HP base this turn; Dias blocking either swing still nets me ahead
- P1 ATTACKS Guntank ×1 (target=player)
- P2 decides #2: block: 1AP poke; save Dias to trade into the 4AP Re-GZ
- P2 base damage EXB-0 ×1
- P1 decides #5: play: Pop their 2HP base this turn; Dias blocking either swing still nets me ahead
- P1 ATTACKS Kayra's Re-GZ ×3 (target=player)
- P2 decides #1: block: Mutual kill; passing both would hit exactly 0 shields
- P2 BLOCKS Rick Dias
- P1 damage Kayra's Re-GZ ×3 (to=GD02-079)
- P2 damage Rick Dias ×3 (to=GD05-029)
- P2 DESTROYED Rick Dias
- P1 DESTROYED Kayra's Re-GZ
- P1 decides #4: play: Pop their 2HP base this turn; Dias blocking either swing still nets me ahead
T7 · Strike Freedom (BW)(board at end of turn)
BASE5/5
3/3
BASE3/3
1/2
4/2
- P2 turn (P2 turn 7)
- P2 plan step skipped ×1 (END (turn expired))
- P2 decides #5: play: Base absorbs their damage, Dias walls, shield to hand
- P2 base replaced EXB-0
- P2 base Archangel ×1 (cost=1)
- P2 to hand Overflowing Affection
- P2 decides #4: play: Base absorbs their damage, Dias walls, shield to hand
- P2 deploys Rick Dias ×2 (cost=2)
- P2 decides #2: play: Base absorbs their damage, Dias walls, shield to hand
T8 · Nu Gundam (BG)(board at end of turn)
BASE4/5
3/3
BASE3/3
1/2
4/2
3/3
1/2
- P1 turn (P1 turn 8)
- P1 decides #3: play: Archangel too fat to pop: develop chumps, chip it, keep Re-GZ untapped as wall
- P1 deploys Kayra's Re-GZ ×2 (cost=2)
- P1 effect Kayra's Re-GZ (scry GD01-030 top)
- P1 decides #5: play: Archangel too fat to pop: develop chumps, chip it, keep Re-GZ untapped as wall
- P1 deploys Zaku Ⅱ ×1 (cost=1)
- P1 decides #9: play: Archangel too fat to pop: develop chumps, chip it, keep Re-GZ untapped as wall
- P1 ATTACKS Guntank ×1 (target=player)
- P2 decides #2: block: Feed Archangel base; Dias saves for the 4AP Re-GZ
- P2 base damage Archangel ×1
- P1 decides #10: play: Archangel too fat to pop: develop chumps, chip it, keep Re-GZ untapped as wall
T9 · Strike Freedom (BW)(board at end of turn)
BASE4/5
3/3
−1
6/5
BASE3/3
3/3
1/2
- P2 turn (P2 turn 9)
- P2 decides #5: play: Bounce their AP4 mount, free kill on rested Guntank
- P2 deploys Aile Strike Gundam ×4 (cost=4)
- P2 decides #2: play: Bounce their AP4 mount, free kill on rested Guntank
- P2 pairs Kira Yamato ×1 (to=ST04-001)
- P2 decides #2: target: Bounce the AP4 mount, their biggest threat
- P1 to hand Re-GZ
- P2 decides #4: play: Bounce their AP4 mount, free kill on rested Guntank
- P2 ATTACKS Aile Strike Gundam ×6 (target=10)
- P2 damage Aile Strike Gundam ×6 (to=GD01-008)
- P1 damage Guntank ×1 (to=ST04-001)
- P1 DESTROYED Guntank
- P2 decides #2: play: Bounce their AP4 mount, free kill on rested Guntank
T10 · Nu Gundam (BG)(board at end of turn)
BASE1/5
3/3
−1
6/5
BASE3/3
3/3
1/2
3/3
4/2
- P1 turn (P1 turn 10)
- P1 decides #7: play: Strike is rested so safe to develop; one rested chump baits its 6AP off my face
- P1 deploys Rick Dom ×2 (cost=2)
- P1 decides #4: play: Strike is rested so safe to develop; one rested chump baits its 6AP off my face
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #11: play: Strike is rested so safe to develop; one rested chump baits its 6AP off my face
- P1 ATTACKS Zaku Ⅱ ×1 (target=player)
- P1 buff/debuff Zaku Ⅱ ×2 (AP+2 this turn)
- P2 decides #2: block: Soak into 5HP base; Dias saved for the AP4 Re-GZ
- P2 base damage Archangel ×3
- P1 decides #11: play: Strike is rested so safe to develop; one rested chump baits its 6AP off my face
T11 · Strike Freedom (BW)(board at end of turn)
BASE1/5
−1
3/2
−1
6/5
2/4
3/4
BASE3/3
3/3
3/3
4/2
- P2 turn (P2 turn 11)
- P2 decides #6: play: Stack 4 blockers, free kill on rested Zaku, bank 1 for LR
- P2 deploys Gundam Lfrith ×2 (cost=2)
- P2 decides #2: play: Stack 4 blockers, free kill on rested Zaku, bank 1 for LR
- P2 deploys Strike Rouge (Ootori) ×3 (cost=3)
- P2 decides #6: play: Stack 4 blockers, free kill on rested Zaku, bank 1 for LR
- P2 ATTACKS Rick Dias ×3 (target=6)
- P2 damage Rick Dias ×3 (to=ST03-008)
- P1 damage Zaku Ⅱ ×1 (to=GD02-079)
- P1 DESTROYED Zaku Ⅱ
- P2 decides #6: play: Stack 4 blockers, free kill on rested Zaku, bank 1 for LR
T12 · Nu Gundam (BG)(board at end of turn)
−1
3/2
−2
6/4
3/4
BASE3/3
3/3
3/3
−2
7/4
- P1 turn (P1 turn 12)
- P1 decides #4: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 deploys Nu Gundam ×5 (cost=5)
- P1 decides #4: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 pairs Amuro Ray ×1 (to=GD05-017)
- P1 decides #3: target: Rest the 3AP Rouge; denies a block and their best remaining chump-swing
- P1 rests Strike Rouge (Ootori) (Amuro When Paired)
- P1 decides #16: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 ATTACKS Nu Gundam ×7 (target=player)
- P2 decides #2: block: Chump Nu to 4HP rested; Aile kills it next turn
- P2 BLOCKS Gundam Lfrith
- P1 damage Nu Gundam ×7 (to=GD01-086)
- P2 damage Gundam Lfrith ×2 (to=GD05-017)
- P2 DESTROYED Gundam Lfrith
- P1 BREACH Nu Gundam ×5 (x=5)
- P2 base damage Archangel ×5
- P2 DESTROYED Archangel
- P1 decides #7: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 ATTACKS Kayra's Re-GZ ×3 (target=player)
- P2 decides #2: block: Keep Aile for 019/T13 Nu execute; no base left to soak
- P2 SHIELD BREAK — the shield was Kira Yamato
- P2 BURST Kira Yamato
- P2 to hand Kira Yamato
- P1 decides #7: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 ATTACKS Rick Dom ×3 (target=player)
- P2 decides #2: block: Aile must stay ready for the AP4 Re-GZ still active
- P2 SHIELD BREAK — the shield was Unforeseen Incident
- P2 BURST Unforeseen Incident
- P2 decides #3: target: AP-2 the attacking Re-GZ, then block it cheaply with Aile
- P2 buff/debuff Re-GZ ×-3 (AP-3 this turn)
- P1 decides #7: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
- P1 ATTACKS Re-GZ ×1 (target=player)
- P2 decides #1: block: Kill the debuffed Re-GZ, take 1 counter
- P2 BLOCKS Aile Strike Gundam
- P1 damage Re-GZ ×1 (to=ST04-001)
- P2 damage Aile Strike Gundam ×6 (to=GD05-019)
- P1 DESTROYED Re-GZ
- P1 to hand Jegan
- P1 effect Re-GZ (tutored GD05-027)
- P1 decides #6: play: Nu turn at exactly 7: rest their Strike, pop 1HP Archangel, then swing shields
T13 · Strike Freedom (BW)(board at end of turn)
−3
3/1
3/4
4/3
BASE3/3
- P2 turn (P2 turn 13)
- P2 decides #15: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
- P2 ATTACKS Aile Strike Gundam ×6 (target=33)
- P2 damage Aile Strike Gundam ×6 (to=GD05-017)
- P1 damage Nu Gundam ×7 (to=ST04-001)
- P1 DESTROYED Nu Gundam
- P2 DESTROYED Aile Strike Gundam
- P2 decides #9: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
- P2 ATTACKS Rick Dias ×3 (target=20)
- P2 damage Rick Dias ×3 (to=GD05-029)
- P1 damage Kayra's Re-GZ ×3 (to=GD02-079)
- P1 DESTROYED Kayra's Re-GZ
- P2 DESTROYED Rick Dias
- P2 decides #7: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
- P2 ATTACKS Strike Rouge (Ootori) ×3 (target=13)
- P2 damage Strike Rouge (Ootori) ×3 (to=GD01-030)
- P1 damage Rick Dom ×3 (to=GD05-005)
- P1 DESTROYED Rick Dom
- P2 decides #2: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
- P2 deploys Kira's Strike Rouge ×2 (cost=2)
- P2 decides #1: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
- P2 deploys Sword Strike Gundam ×3 (cost=3)
- P2 decides #8: play: All-rested board: Aile executes Nu LR, Dias and Ootori clear the rest
T14 · Nu Gundam (BG)(board at end of turn)
3/4
4/3
BASE3/3
1/2
4/2
2/2
- P1 turn (P1 turn 14)
- P1 decides #3: play: Rebuild three bodies; deploy ping kills their 1HP rested Rouge; no fresh attacks
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #1: target: Only rested target: pings their Rouge to death
- P2 DESTROYED Strike Rouge (Ootori)
- P1 decides #2: play: Rebuild three bodies; deploy ping kills their 1HP rested Rouge; no fresh attacks
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #5: play: Rebuild three bodies; deploy ping kills their 1HP rested Rouge; no fresh attacks
- P1 deploys Jegan ×1 (cost=1)
- P1 decides #7: play: Rebuild three bodies; deploy ping kills their 1HP rested Rouge; no fresh attacks
T15 · Strike Freedom (BW)(board at end of turn)
3/4
4/3
7/7
BASE3/3
1/2
4/2
2/2
- P2 turn (P2 turn 15)
- P2 decides #1: play: No blockers left: build 7AP LR hammer, execute their rested attackers next turn
- P2 deploys Strike Freedom Gundam ×6 (cost=6)
- P2 buff/debuff Strike Freedom Gundam ×1 (draw on battle kill)
- P2 buff/debuff Sword Strike Gundam ×1 (draw on battle kill)
- P2 decides #7: play: No blockers left: build 7AP LR hammer, execute their rested attackers next turn
- P2 pairs Kira Yamato ×1 (to=GD05-002)
- P2 decides #7: play: No blockers left: build 7AP LR hammer, execute their rested attackers next turn
T16 · Nu Gundam (BG)(board at end of turn)
3/4
4/3
7/7
BASE3/3
1/2
4/2
2/2
4/2
- P1 turn (P1 turn 16)
- P1 decides #7: play: They are resource-broke: turtle untapped, rest Guntank as bait for the 7AP SF
- P1 deploys Re-GZ ×3 (cost=3)
- P1 decides #9: play: They are resource-broke: turtle untapped, rest Guntank as bait for the 7AP SF
- P1 ATTACKS Guntank ×1 (target=player)
- P2 SHIELD BREAK — the shield was Kira Yamato
- P2 BURST Kira Yamato
- P2 to hand Kira Yamato
- P1 decides #11: play: They are resource-broke: turtle untapped, rest Guntank as bait for the 7AP SF
T17 · Strike Freedom (BW)(board at end of turn)
BASE5/5
−1
5/5
4/3
7/7
3/4
4/2
4/2
- P2 turn (P2 turn 17)
- P2 decides #8: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 base Archangel ×1 (cost=1)
- P2 to hand Rick Dias
- P2 decides #2: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 pairs Kira Yamato ×1 (to=GD05-010)
- P2 decides #3: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 deploys Gundam ×3 (cost=3)
- P2 decides #6: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 ATTACKS Kira's Strike Rouge ×5 (target=9)
- P2 damage Kira's Strike Rouge ×5 (to=GD01-008)
- P1 damage Guntank ×1 (to=GD05-010)
- P1 DESTROYED Guntank
- P2 decides #6: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 ATTACKS Strike Freedom Gundam ×7 (target=player)
- P2 decides #1: target: Bounce a 4AP Re-GZ to deck bottom
- P2 buff/debuff Re-GZ ×-2 (AP-2 this battle)
- P2 discards Strike Freedom Gundam
- P2 discards Freedom Gundam
- P1 to deck bottom Jegan
- P1 base damage EXB-0 ×7
- P1 DESTROYED EXB-0
- P2 decides #5: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
- P2 ATTACKS Sword Strike Gundam ×4 (target=player)
- P1 SHIELD BREAK — the shield was Amuro Ray
- P1 BURST Amuro Ray
- P1 to hand Amuro Ray
- P2 decides #5: play: Rebuild base wall, gut their attack pool before the 10AP turn kills me
T18 · Nu Gundam (BG)(board at end of turn)
−1
5/5
−1
4/2
7/7
3/4
6/3
4/2
1/2
- P1 turn (P1 turn 18)
- P1 decides #3: play: Rested wall cannot block: rest the one active blocker, pop base and last shield
- P1 pairs Amuro Ray ×1 (to=GD05-019)
- P1 decides #2: target: Gundam is their only active blocker; resting it opens both face swings
- P1 rests Gundam (Amuro When Paired)
- P1 decides #4: play: Rested wall cannot block: rest the one active blocker, pop base and last shield
- P1 ATTACKS Re-GZ ×6 (target=player)
- P2 base damage Archangel ×6
- P2 DESTROYED Archangel
- P1 decides #4: play: Rested wall cannot block: rest the one active blocker, pop base and last shield
- P1 ATTACKS Re-GZ ×4 (target=player)
- P2 SHIELD BREAK — the shield was Amuro Ray
- P2 BURST Amuro Ray
- P2 to hand Amuro Ray
- P1 decides #3: play: Rested wall cannot block: rest the one active blocker, pop base and last shield
- P1 deploys Guntank ×1 (cost=1)
- P1 decides #2: target: Chip Sword to 2HP: easiest kill next turn; base and shields already gone
- P1 decides #5: play: Rested wall cannot block: rest the one active blocker, pop base and last shield
T19 · Strike Freedom (BW)(board at end of turn)
−5
6/1
−1
5/2
−4
8/3
6/5
- P2 turn (P2 turn 19)
- P2 decides #15: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
- P2 ATTACKS Strike Freedom Gundam ×7 (target=27)
- P2 decides #1: target: Debuff LR's battle target, cut the counter from 6 to 4
- P2 buff/debuff Re-GZ ×-2 (AP-2 this battle)
- P2 discards Rick Dias
- P2 discards Gundam Lfrith
- P1 to deck bottom Guntank
- P2 damage Strike Freedom Gundam ×7 (to=GD05-019)
- P1 damage Re-GZ ×4 (to=GD05-002)
- P1 DESTROYED Re-GZ
- P1 to hand Nu Gundam
- P1 effect Re-GZ (tutored GD05-017)
- P2 decides #7: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
- P2 ATTACKS Kira's Strike Rouge ×5 (target=28)
- P2 damage Kira's Strike Rouge ×5 (to=GD05-019)
- P1 damage Re-GZ ×4 (to=GD05-010)
- P1 DESTROYED Re-GZ
- P2 decides #5: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
- P2 pairs Amuro Ray ×1 (to=ST01-001)
- P2 decides #3: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
- P2 ATTACKS Sword Strike Gundam ×5 (target=player)
- P1 SHIELD BREAK — the shield was Kayra's Re-GZ
- P2 decides #3: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
- P2 ATTACKS Gundam ×6 (target=player)
- P1 SHIELD BREAK — the shield was Gundam
- P2 plan step skipped ×1 (GD02-079)
- P2 plan step skipped ×1 (GD01-086)
- P2 decides #3: play: Execute both rested mounts, tap Guntank, face hit their 5 shields
T20 · Nu Gundam (BG)(board at end of turn)
−1
4/2
−4
7/3
5/5
−3
7/4
- P1 turn (P1 turn 20)
- P1 decides #1: play: Zero shields and no base: one unblocked Nu face swing ends the game
- P1 deploys Nu Gundam ×5 (cost=5)
- P1 decides #1: play: Zero shields and no base: one unblocked Nu face swing ends the game
- P1 pairs Amuro Ray ×1 (to=GD05-017)
- P1 exiled Kayra's Re-GZ
- P1 exiled Kayra's Re-GZ
- P1 exiled Kayra's Re-GZ
- P1 decides #1: target: Rouge sits at 1HP; if this deals any damage it dies, otherwise no-op
- P1 ATTACKS Nu Gundam ×7 (instant=GD05-010)
- P1 damage Nu Gundam ×7 (to=GD05-010)
- P2 damage Kira's Strike Rouge ×5 (to=GD05-017)
- P2 DESTROYED Kira's Strike Rouge
- P1 repairs Nu Gundam ×2 (kill-heal)
- P1 decides #2: play: Zero shields and no base: one unblocked Nu face swing ends the game
- P1 ATTACKS Nu Gundam ×7 (target=player)
- · WIN (shield_empty)